// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#pragma comment(linker, "/nodefaultlib:libc.lib")
#pragma comment(linker, "/nodefaultlib:libcd.lib")

// NOTE - this value is not strongly correlated to the Windows CE OS version being targeted
#define WINVER _WIN32_WCE

#include <ceconfig.h>
#if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP)
#define SHELL_AYGSHELL
#endif

#ifdef _CE_DCOM
#define _ATL_APARTMENT_THREADED
#endif

#ifdef SHELL_AYGSHELL
#include <aygshell.h>
#pragma comment(lib, "aygshell.lib") 
#endif // SHELL_AYGSHELL


// Windows Header Files:
#include <windows.h>

// C RunTime Header Files
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>

#if defined(WIN32_PLATFORM_PSPC) || defined(WIN32_PLATFORM_WFSP)
#ifndef _DEVICE_RESOLUTION_AWARE
#define _DEVICE_RESOLUTION_AWARE
#endif
#endif

#ifdef _DEVICE_RESOLUTION_AWARE
#include "DeviceResolutionAware.h"
#endif

#include <altcecrt.h>

#include "Event.h"
#include "foreach.h"

// HTMLayout behaviours
#include "behaviors/behavior_aux.h"

#include <string>
#include <vector>

#include <boost/bind.hpp>
#include <boost/make_shared.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/signals2.hpp>

